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Trunk Tales Logo

A unique multiplayer horror game that blends cooperative ghost hunting with social deception mechanics.

Cooperative Ghost Hunting
Social Deception
Up to 15 minutes sessions
Game Pillars

Cooperative
Ghost Hunting

Team up with other ghost hunters to investigate haunted locations, gather cursed items, and banish malevolent spirits. But beware - trust is a fragile thing when one of your teammates might be working against you.

  • Ghost hunting with strategic equipment management
  • Team-based core gameplay loop
  • Session-based matches (approx. 14 minutes long)
  • Dynamic ghost behavior that changes over time
  • Procedurally generated layouts of the building
Ghost hunting equipment
Team coordination
Ghost manifestation
Fragmentum collection
Ghost manifestation phases
Exorcism ritual
Unique Selling Points

Player-Driven Paranoia

Experience psychological horror as one player may become possessed by the ghost, turning them into a hidden traitor. Work together to complete the exorcism while staying vigilant for signs of betrayal.

  • Cooperation with limited trust and paranoia
  • Accessible horror experience designed for friend groups
  • Balanced between casual play and competitive depth
  • Famous Polish actors playing unique ghost characters
  • Exploring abandoned post-Soviet PRL-era facilities

Prototype Gameplay

Early development footage showcasing core mechanics and multiplayer functionality

Cinematic Trailer

Live-action announcement trailer featuring our star cast

Development Timeline

From concept to release, follow our journey in creating Trunk Tales

What we've done

Q1 2023

Pre-production

  • Partnership with "PANIKA!" film studio
  • Agreements with Polish actors secured
  • Initial $100k funding received

Q2 2023

Early Development

  • Initial gameplay mechanics
  • Initial hospital map implementation
  • Multiple prototype iterations

Q3 2023

Ongoing Development

  • First multiplayer prototype
  • Internal playtesting phase
  • Self-developed networking system

Q4 2023

Development Halted

  • Used up internal funding
  • Team shifted to contract work
  • Seeking further investment

PRESENT

Seeking Funding

What we want to do

January 2025

Resumed Development

  • Update game engine and dependencies
  • Implement new refined gameplay loop
  • Build and enhance our 3D assets

June 2025

Late Development

  • Game audio effects and ambience
  • Establish our online community
  • Comprehensive play-testing

October 2025

Early Access Release

  • Demo Release during Steam Next Fest
  • Early Access during Steam's Halloween event
  • Collect initial feedback from players

July 2026

Full Release

  • Release feature-complete product
  • Full feature set deployment
  • Evaluate future of the project

Featured Cast

Experience the terror brought to life by Poland's renowned actors, each portraying a unique and terrifying entity

Sebastian Stankiewicz

Sebastian Stankiewicz

as The Butcher

A menacing presence from forgotten butchery

View IMDb Profile
Katarzyna Figura

Katarzyna Figura

as The Nurse

The haunting specter of a psychiatric hospital

View IMDb Profile
Janusz Chabior

Janusz Chabior

as The Barber

A sinister figure with unfinished business

View IMDb Profile

Core Contributors

Meet the talented people bringing Trunk Tales to life

Damian Karczewski

Damian Karczewski

Product Owner & CEO

Winner of Gdynia Business Plan
Intel Business Challenge - Poland's rep.
Creative Business Cup - Finalist

Pioneer in VR/AR/MR technologies with a strong entrepreneurial background. Focused on emerging tech trends and creating immersive experiences.

Oktawian Wasilewski

Oktawian Wasilewski

Unity Developer & C# Programmer

Expert in Unity development
Runner-up of 3 Global Game Jam events
Additional expertise in porting

12+ years of Unity Engine expertise. Passionate about pushing technological boundaries to create engaging gaming experiences.

Dawid Niedźwiedzki

Dawid Niedźwiedzki

Game Designer & IT Generalist

LinkedIn's Top Game Design Voice Q2'24
Runner-up of 2 Global Game Jam events
Experienced in community initiatives

Versatile game designer with a unique blend of creativity and technical expertise. Strong advocate for open-source and community-driven development.

Oskar Kaszyński

Oskar Kaszyński

Live-Action Director & CEO of PAN!KA

Invested $100K in early development of Trunk Tales
Connected us with renowned Polish actors
Produced game's live-action trailer

Accomplished film studio CEO with strong industry connections. Instrumental in securing key partnerships and creating promotional content for gaming projects.

Publisher Documents

Key documentation for Trunk Tales' development and strategy

📊

Pitch Deck

Game presentation and business strategy

Game overview
Elevator pitch
Actors showcase
Business model
Timeline & milestones
PDF · 5.62 MBView Document →
💡

Game Proposal

High-level overview and vision

Game concept
Target audience
Unique selling points
Development roadmap
Development team
PDF · 832 KBView Document →
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Game Design Document

Detailed mechanics and specifications

Our GDD is in Polish. For external review, we can provide translations upon request - please contact us.

- · -Available on demand

The Ask

Funding Goal

We're seeking $400,000 (USD) in funding for development.

This budget would provide coverage for:

  • Development team compensation

  • Operational overhead (licensing, infrastructure)

  • Office-related expenses (rent, utilities, supplies)

  • Extra margin for contingency planning

Note: The funding amount is negotiable. We're also open to milestone-based funding arrangements instead of receiving all funds upfront.

Publisher Support

We would love it if our publisher could also help us with:

  • Expertise in deployment and post-launch strategies

  • Connections with established horror genre content creators

  • Leveraging Polish actors' likenesses for media presence

  • Planning and organizing events and promotional campaigns

  • Building and growing our community before launch

  • Multi-platform social media engagement optimization

Let's Discuss Publishing

We're passionate about bringing Trunk Tales to life and sharing it with players worldwide. If you're a publisher or investor who shares our vision and wants to be part of this journey, we'd love to chat. Let's explore how we can work together to make something amazing!

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Location

PPNT, Gdynia, Poland